WebRender Tests
The WebRender class of tests are used to test the WebRender module (lives in gfx/wr) in a standalone way, without being pulled into Gecko. WebRender is written entirely in Rust code, and has its own test suites.
If you are having trouble with these test suites, please contact the Graphics team (#gfx on Matrix/Element or Slack) and they will be able to point you in the right direction. Bugs against these test suites should be filed in the Core :: Graphics: WebRender component.
WebRender
The WebRender suite has one linting job, WR(tidy)
, and a
WR(wrench)
test job per platform. Generally these test jobs are only
run if code inside the gfx/wr
subtree are touched, although they may
also run if upstream files they depend on (e.g. docker images) are
modified.
WR(tidy)
The tidy lint job basically runs the servo-tidy
tool on the code in
the gfx/wr
subtree. This tool checks a number of code style and
licensing things, and is good at emitting useful error messages if it
encounters problems. To run this locally, you can do something like
this:
cd gfx/wr
pip install servo-tidy
servo-tidy
To run on tryserver, use ./mach try fuzzy
and select the
webrender-lint-tidy
job.
WR(wrench)
The exact commands run by this test job vary per-platform. Generally, the commands do some subset of these things:
build the different webrender crates with different features enabled/disabled to make sure they build without errors
run
cargo test
to run the built-in rust testsrun the reftests to ensure that the rendering produced by WebRender matches the expectations
run the rawtests (scenarios hand-written in Rust code) to ensure the behaviour exhibited by WebRender is correct
Running locally (Desktop platforms)
The test scripts can be found in the gfx/wr/ci-scripts/
folder and
can be run directly from the gfx/wr
folder if you have the
prerequisite tools (compilers, libraries, etc.) installed. If you build
mozilla-central you should already have these tools. On MacOS you may
need to do a brew install cmake pkg-config
in order to get
additional dependencies needed for building osmesa-src.
cd gfx/wr
ci-scripts/linux-debug-tests.sh # use the script for your platform as needed
Note that when running these tests locally, you might get small
antialiasing differences in the reftests, depending on your local
freetype library. This may cause a few tests from the reftests/text
folder to fail. Usually as long as they fail the same before/after your
patch it shouldn’t be a problem, but doing a try push will confirm that.
Running locally (Android emulator/device)
To run the wrench reftests locally on an Android platform, you have to
first build the wrench tool for Android, and then run the mozharness
script that will control the emulator/device, install the APK, and run
the reftests. Steps for doing this are documented in more detail in the
gfx/wr/wrench/android.txt
file.
Running on tryserver
To run on tryserver, use ./mach try fuzzy
and select the appropriate
webrender-<platform>-(release|debug)
job.