System Modules

Gecko uses a variant of the standard ECMAScript module to implement the browser internals.

Each system module is a per-process singleton, shared among all consumers in the process.

Shared System Global

The shared system global is a privileged global dedicated for the system modules.

All system modules are imported into the shared system global (except for modules loaded into the DevTools distinct system global).

See mozJSModuleLoader::CreateLoaderGlobal in mozJSModuleLoader.cpp for details about the global and built-in functions.

Defining a Module

The system module is written as a subset of the standard ECMAScript module (see Limitations below), and symbols can be exported with the standard export declarations.

The system module uses the .sys.mjs filename extension.

// Utils.sys.mjs

export const Utils = {
  hello() {
    console.log("hello");
  }
};

System modules can use other extensions than .sys.mjs, but in that case make sure the right ESLint rules are applied to them.

Importing a Module

Inside all privileged code, system modules can be imported with ChromeUtils.importESModule. The system module is imported synchronously, and the namespace object is returned.

Note

At the script or module top-level, if the module is not going to be immediately and unconditionally used, please consider using ChromeUtils.defineESModuleGetters below instead, in order to improve the browser startup performance and the window open performance.

// Privileged code.

const { Utils } =
  ChromeUtils.importESModule("resource://gre/modules/Utils.sys.mjs");

Utils.hello();

Inside system modules, other system modules can be imported with the regular import declaration and the dynamic import().

// System module top-level scope.

import { Utils } from "resource://gre/modules/Utils.sys.mjs";

Utils.hello();
// A function inside a system module.

async function f() {
  const { Utils2 } = await import("resource://gre/modules/Utils2.sys.mjs");
  Utils2.log();
}

Note

The import declaration and the dynamic import() can be used only from system modules. If the system module is imported from regular modules in some random global with these ways, the module is imported into that global instead of the shared system global, and it becomes a different instance.

Modules can be lazily imported with ChromeUtils.defineESModuleGetters. ChromeUtils.defineESModuleGetters receives a target object, and a object that defines a map from the exported symbol name to the module URI. Those symbols are defined on the target object as a lazy getter. The module is imported on the first access, and the getter is replaced with a data property with the exported symbol’s value.

The convention for the target object’s name is lazy.

// Privileged code.

const lazy = {}
ChromeUtils.defineESModuleGetters(lazy, {
  Utils: "resource://gre/modules/Utils.sys.mjs",
});

function f() {
  // Utils.sys.mjs is imported on the first access.
  lazy.Utils.hello();
}

See ChromeUtils.webidl for more details.

Importing from Unprivileged Testing Code

In unprivileged testing code such as mochitest plain, ChromeUtils.importESModule is available as SpecialPowers.ChromeUtils.importESModule.

// Mochitest-plain testcase.

const { Utils } =
  SpecialPowers.ChromeUtils.importESModule(
    "resource://gre/modules/Utils.sys.mjs"
  );

Importing from C++ Code

C++ code can import ES modules with do_ImportESModule function. The exported object should follow the specified XPCOM interface.

nsCOMPtr<nsIUtils> utils = do_ImportESModule(
  "resource://gre/modules/Utils.sys.mjs", "Utils");

See nsImportModule.h for more details.

Lifetime

The shared system global has the almost same lifetime as the process, and the system modules are never unloaded until the end of the shared system global’s lifetime.

If a module need to be dynamically updated with the same URI, for example with privileged extensions getting updated, they can add query string to distinguish different versions.

Utility Functions

Cu.isESmoduleLoaded is a function to query whether the module is already imported to the shared system global.

if (Cu.isESmoduleLoaded("resource://gre/modules/Utils.sys.mjs")) {
  // ...
}

Cu.loadedESModules returns a list of URLs of the already-imported modules. This is only for startup testing purpose, and this shouldn’t be used in the production code.

for (const uri of Cu.loadedESModules) {
  // ...
}

If browser.startup.record preference is set to true at the point of importing modules, Cu.getModuleImportStack returns the call stack of the module import. This is only for the debugging purpose.

Services.prefs.setBoolPref("browser.startup.record", true);

const { Utils } =
  ChromeUtils.importESModule("resource://gre/modules/Utils.sys.mjs");

console.log(
  Cu.getModuleImportStack("resource://gre/modules/Utils.sys.mjs"));

See xpccomponents.idl for more details.

Limitations

Top-level await is not supported in the system module, due to the requirement for synchronous loading.

DevTools Distinct System Global

DevTools-related system modules can be imported into a separate dedicate global, which is used when debugging the browser.

The target global can be controlled by the global property of the 2nd parameter of ChromeUtils.importESModule, or the 3rd parameter of ChromeUtils.defineESModuleGetters.

The global property defaults to "shared", which is the shared system global. Passing "devtools" imports the module in the DevTools distinct system global.

const { Utils } =
  ChromeUtils.importESModule("resource://gre/modules/Utils.sys.mjs", {
    global: "devtools",
  });

Utils.hello();

const lazy = {}
ChromeUtils.defineESModuleGetters(lazy, {
  Utils2: "resource://gre/modules/Utils2.sys.mjs",
}, {
  global: "devtools",
});

If the system module file is shared between both cases, "contextual" can be used. The module is imported into the DevTools distinct system global if the current global is the DevTools distinct system global. Otherwise the module is imported into the shared system global.

See ImportESModuleTargetGlobal in ChromeUtils.webidl for more details.

Integration with JSActors

JSActors are implemented with system modules.

See the JSActors document for more details.

Integration with XPCOM Components

XPCOM Components can be implemented with system modules, by passing esModule option.

See the XPCOM Components document for more details.

Importing into Current Global

ChromeUtils.importESModule can be used also for importing modules into the current global, by passing { global: "current" } option. In this case the imported module is not a system module.

See the JS Loader APIs document for more details.

JSM

Prior to the ECMAScript-module-based system modules, Firefox codebase had been using a Mozilla-specific module system called JSM.

The details around the migration is described in the migration document.