Firefox Source Code Directory Structure
This article provides an overview of what the various directories contain.
To simply take a look at the Firefox source code, you do not need to download it. You can look at the source directly with your web browser using Searchfox (start at https://searchfox.org/mozilla-central/source for the complete firefox source code of branch HEAD).
In order to modify the source, you have to acquire it either by downloading a snapshot of the sources or by checking out the current sources from the repository.
This document describes the directory structure – i.e., directories that are used by at least some of the Mozilla project’s client products. There are other directories in the other Mozilla repository, such as those for Web tools and those for the Classic codebase.
See the more detailed overview of the pieces of Gecko.
.cargo
Configuration files for the Cargo package manager.
.vscode
Configuration files used by the Visual Studio Code IDE when working in the mozilla-central tree.
accessible
Files for accessibility (i.e., MSAA (Microsoft Active Accessibility), ATK (Accessibility Toolkit, used by GTK) support files). See Accessibility.
browser
Contains the front end code (in XUL, Javascript, XBL, and C++) for the Firefox desktop browser. Many of these files started off as a copy of files in xpfe.
browser/extensions
browser/themes
Contains images and CSS files to skin the browser for each OS (Linux, Mac and Windows)
build
Miscellaneous files used by the build process. See also config.
caps
Capability-based web page security management. It contains C++ interfaces and code for determining the capabilities of content based on the security settings or certificates (e.g., VeriSign). See Component Security .
chrome
Chrome registry used with toolkit/. These files were originally copies of files in rdf/chrome/.
config
More files used by the build process, common includes for the makefiles, etc.
devtools
The Firefox Developer Tools server and client components. See contributor and user documentation.
docs
Contains the documentation configuration (Sphinx based), the index page and the contribution pages.
docshell
Implementation of the docshell, the main object managing things related to a document window. Each frame has its own docshell. It contains methods for loading URIs, managing URI content listeners, etc. It is the outermost layer of the embedding API used to embed a Gecko browser into an application.
dom
IDL definitions of the interfaces defined by the DOM specifications and Mozilla extensions to those interfaces (implementations of these interfaces are primarily, but not completely, in content).
The parts of the connection between JavaScript and the implementations of DOM objects that are specific both to JavaScript and to the DOM.
Implementations of a few of the core “DOM Level 0” objects, such as window , window.navigator, window.location, etc.
editor
The editor directory contains XUL/Javascript for the embeddable editor component, which is used for the HTML Editor(“Composer”), for plain and HTML mail composition, and for text fields and text areas throughout the product. The editor is designed like a “browser window with editing features”: it adds some special classes for editing text and managing transaction undo/redo, but reuses browser code for nearly everything else.
extensions
Contains several extensions to mozilla, which can be enabled at
compile-time using the --enable-extensions
configure argument.
Note that some of these are now built specially and not using the
--enable-extensions
option. For example, disabling xmlextras is done
using --disable-xmlextras
.
extensions/auth
Implementation of the negotiate auth method for HTTP and other protocols. Has code for SSPI, GSSAPI, etc. See Integrated Authentication.
extensions/pref
Preference-related extensions.
extensions/spellcheck
Spellchecker for mailnews and composer.
extensions/universalchardet
Detects the character encoding of text.
gfx
Contains interfaces that abstract the capabilities of platform specific graphics toolkits, along with implementations on various platforms. These interfaces provide methods for things like drawing images, text, and basic shapes. It also contains basic data structures such as points and rectangles used here and in other parts of Mozilla.
gradle
Containing files related to a Java build system.
hal
Contains platform specified functions (e.g. obtaining battery status, sensor information, memory information, Android alarms/vibrate/notifications/orientation, etc)
image
Image rendering library. Contains decoders for the image formats Firefox supports.
intl
Internationalization and localization support. See L10n:NewProjects.
intl/locale
Code related to determination of locale information from the operating environment.
intl/lwbrk
Code related to line breaking and word breaking.
intl/strres
Code related to string resources used for localization.
intl/uconv
Code that converts (both ways: encoders and decoders) between UTF-16 and many other character encodings.
intl/unicharutil
Code related to implementation of various algorithms for Unicode text, such as case conversion.
ipc
Container for implementations of IPC (Inter-Process Communication).
js/src
The JavaScript engine, also known as SpiderMonkey. See also JavaScript.
js/xpconnect
Support code for calling JavaScript code from C++ code and C++ code from JavaScript code, using XPCOM interfaces. See XPConnect.
layout
Code that implements a tree of rendering objects that describe the types and locations of the objects that are displayed on the screen (such as CSS boxes, tables, form controls, XUL boxes, etc.), and code that manages operations over that rendering tree (such as creating and destroying it, doing layout, painting, and event handling). See documentation and other information.
layout/base
Code that deals with the rendering tree.
layout/forms
Rendering tree objects for HTML form controls.
layout/generic
The basic rendering object interface and the rendering tree objects for basic CSS boxes.
layout/mathml
Rendering tree objects for MathML.
layout/svg
Rendering tree objects for SVG.
layout/tables
Rendering tree objects for CSS/HTML tables.
layout/xul
Additional rendering object interfaces for XUL and the rendering tree objects for XUL boxes.
media
Contains sources of used media libraries for example libpng.
memory
Cross-platform wrappers for memallocs functions etc.
mfbt
Implementations of classes like WeakPtr. Multi-platform assertions etc.
mobile
mobile/android
Firefox for Android and Geckoview
modules
Compression/Archiving, math library, font (and font compression), Preferences Library
modules/libjar
Code to read zip files, used for reading the .jar files that contain the files for the mozilla frontend.
modules/libpref
Library for reading and writing preferences.
modules/zlib
Source code of zlib, used at least in the networking library for compressed transfers.
mozglue
Glue library containing various low-level functionality, including a dynamic linker for Android, a DLL block list for Windows, etc.
netwerk
Networking library, also known as Necko. Responsible for doing actual transfers from and to servers, as well as for URI handling and related stuff.
nsprpub
Netscape Portable Runtime. Used as an abstraction layer to things like threads, file I/O, and socket I/O. See NSPR.
nsprpub/lib
Mostly unused; might be used on Mac?
other-licenses
Contains libraries that are not covered by the MPL but are used in some Firefox code.
parser
Group of structures and functions needed to parse files based on XML/HTML.
parser/expat
Copy of the expat source code, which is the XML parser used by mozilla.
parser/html
The HTML parser (for everything except about:blank).
parser/htmlparser
The legacy HTML parser that’s still used for about:blank. Parts of it are also used for managing the conversion of the network bytestream into Unicode in the XML parsing case.
parser/xml
The code for integrating expat (from parser/expat) into Gecko.
python
Cross module python code.
python/mach
The code for the Mach building tool.
security
Contains NSS and PSM, to support cryptographic functions in mozilla (like S/MIME, SSL, etc). See Network Security Services (NSS) and Personal Security Manager (PSM).
services
Firefox accounts and sync (history, preferences, tabs, bookmarks, telemetry, startup time, which addons are installed, etc). See here.
servo
Servo, the parallel browser engine project.
startupcache
XXX this needs a description.
storage
Storage: XPCOM wrapper for sqlite. Wants to unify storage of all profile-related data. Supersedes mork. See also Unified Storage.
taskcluster
Scripts and code to automatically build and test Mozilla trees for the continuous integration and release process.
testing
Common testing tools for mozilla codebase projects, test suite definitions for automated test runs, tests that don’t fit anywhere else, and other fun stuff.
third_party
Vendored dependencies maintained outside of Mozilla.
toolkit
The “new toolkit” used by Thunderbird, Firefox, etc. This contains numerous front-end components shared between applications as well as most of the XBL-implemented parts of the XUL language (most of which was originally forked from versions in xpfe/).
toolkit/mozapps/extensions/test/xpinstall
The installer, which contains code for installing Mozilla and for installing XPIs/extensions. This directory also contains code needed to build installer packages. See XPInstall and the XPInstall project page.
tools
Some tools which are optionally built during the mozilla build process.
tools/lint
The linter declarations and configurations. See linting documentation
uriloader
uriloader/base
Content dispatch in Mozilla. Used to load uris and find an appropriate content listener for the data. Also manages web progress notifications. See Document Loading: From Load Start to Finding a Handler and The Life Of An HTML HTTP Request.
uriloader/exthandler
Used to handle content that Mozilla can’t handle itself. Responsible for showing the helper app dialog, and generally for finding information about helper applications.
uriloader/prefetch
Service to prefetch documents in order to have them cached for faster loading.
view
View manager. Contains cross-platform code used for painting, scrolling, event handling, z-ordering, and opacity. Soon to become obsolete, gradually.
widget
A cross-platform API, with implementations on each platform, for dealing with operating system/environment widgets, i.e., code related to creation and handling of windows, popups, and other native widgets and to converting the system’s messages related to painting and events into the messages used by other parts of Mozilla (e.g., view/ and content/, the latter of which converts many of the messages to yet another API, the DOM event API).
xpcom
Cross-Platform Component Object Model. Also contains data structures used by the rest of the mozilla code. See also XPCOM Project.
xpfe
XPFE (Cross Platform Front End) is the SeaMonkey frontend. It contains the XUL files for the browser interface, common files used by the other parts of the mozilla suite, and the XBL files for the parts of the XUL language that are implemented in XBL. Much of this code has been copied to browser/ and toolkit/ for use in Firefox, Thunderbird, etc.
xpfe/components
Components used by the Mozilla frontend, as well as implementations of interfaces that other parts of mozilla expect.